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The stubby shotgun, rocket launcher and grenades have different sound effects.The same easter egg from Grand Theft Auto: Vice City (2002) in the VCN building was added and a crane was added inside to show the easter egg was under construction The hidden sign telling you "nothing to see here" was changed telling the player to look in the VCN building instead.The hidden developer message on the sign at the stadium now says 11 easter eggs instead of 10.Planes were made less durable and can explode easier.In the mission "Domo Arigoto Domestoboto", Armando shoots the Domestobot with the Python instead of the Pistol.In the mission "Home's on the Range, Jesus has a different colored suit.The hitmen in the first mission can no longer kill the player.Removed the multiplayer from the PSP version.Added a stat for how many seagulls sniped.More side missions, rampages, stunt jumps and vehicle purchases.As a result, GTA: Vice City features a ‘Wanted’ level that builds up with more overtly criminal behavior until armed forces are chasing you down in helicopters and SWAT vans.The PS2 version includes the following changes: The GTA games, including Vice City, are known for allowing players to live out their dark fantasies by pretending to be cops, mowing down pedestrians, and murdering innocent civilians. Over the course of roughly 28 hours, you can tackle 87 missions, including 38 story missions, six racing missions, five phone missions, four off-road missions, and three remote-controlled missions.

If you’re the kind of player who loves exploring every icon marked on their in-game map, GTA: Vice City will scratch that itch for you. Side quests often feed into the main story or provide interesting diversions that take the player to hidden corners of the map. Taking control of a rising mobster, players have the freedom to roam the Miami-inspired Vice City, taking on whatever missions they want. Additionally, it opened the door for imitators that ranged from the serviceable Sleeping Dogs to the ridiculous Saints Row.ĭuring GTA: Vice City, t he framework for many open-world games was put in place. Although it followed the footsteps of other GTA titles (most notably GTA 3), it managed to spawn an equally successful sequel. Grand Theft Auto (GTA): Vice City was published by Rockstar Games in 1997.
